2026
Featured
Nebula Engine
A real-time particle simulation engine built with Rust and WebGPU, capable of rendering 1M+ particles at 60fps in the browser.
Rust WebGPU WASM TypeScript
Nebula Engine is a high-performance particle simulation system that leverages Rust's systems programming capabilities and WebGPU's compute shaders to deliver real-time rendering of over one million particles. The engine features configurable force fields, collision detection, and a node-based visual editor for creating stunning particle effects directly in the browser.